Beyond Typicals V4

Official Release

Available NOW

The next generation of Beyond Typicals is here.

Download Version 4 and start exploring the new tools, assets, customization options, and worfklow improvements today.

Image credit: May Mahorič

“Willowstone Boulevard”

October 27, 2026 - Version 4.0 Update

We’ve released a maintenance update with several fixes and improvements to Version 4, including:

  • Fixed issue with importing custom surface texture images

  • Fixed issue with Section Label font size adjustments resulting in oversized labels

  • Fixed issue with Custom Label shadow & model visibility controls

  • Added “Auto-Stretch” functionality for shapes in the Custom Section Creator

  • Fixed model rotation issues in Custom Section Creator causing shapes to move in the opposite direction than intended

  • Fixed issue with missing subsurface texture in elevated Streetmix import sections

  • Fixed issue with lane markings still appearing after being toggled off

  • Added guidance for finding Total Width label settings

  • Optimization for loading files with imported assets

Get the latest Version 4 here: Download V4.0.12.7

BT V4.0 Early Access Livestream

Watch the recorded livestream from Thursday, August 27 at 12 PM Central for a walkthrough of what’s new in Beyond Typicals V4.0 Early Access.

Version 4.0 Improvements

  • Expanded vehicle library
  • Expanded texture library
  • Expanded asset library
  • Custom Section creator
  • New constant slope sections
  • Rotate phase in Layout Mode
  • Advanced traffic distribution
  • More scene effects
  • More intuitive striping placement
  • Improved custom texture importing
  • Enhanced copy and paste functionality
  • Expandable section asset slots
  • Editor settings for variable performance/visual fidelity
  • Raise and lower bridge section heights
  • Font size settings for section labels
  • New video output formats
  • Import from Streetmix
  • Sloped lane surface snapping
  • Mirrored vehicles for both left & right side driving
  • Changeable Default Unit System (Imperial/Metric)
  • Lots of minor bug fixes/UI improvements 

BT4 Development Updates

(September 16) Mirrored Vehicles (Right Side Drivers)

(September 15) Surface Snapping

(August 26) Custom Section Creator Tutorial Video

(August 19) Streetmix Importer (Beta)

(August 12) Advanced Traffic Distribution

(July 15) Zebra Barrier Assets

(July 14) Tilt Moving Traffic

(July 14) Pausable Walking Pedestrian Assets

(July 13) Low Poly Vehicles & 3D Arrows

(June 23) Change Bridge Height

(June 11) Performance Settings

(June 11) New Dynamic Image Asset

(June 4) New Constant Slope Sections

(May 13) Copy & Paste Asset Groups

(May 11) More Advanced Texturing Controls

(May 8) Dozens of New Vegetation Assets

(May 7) New MUTCD Sign Assets

(May 6) Label Font Size

(May 6) 3D Grass Scaling Fix

(May 4) Expandable Section Asset Slots

(May 4) More Intuitive Striping

(Apr 29) Expanded Pavement Textures

(Apr 23) New Scene Effects

(Apr 22) New Energy Assets

(Apr 17) Rotate Phases in Layout Mode

(Apr 16) Expanded Vehicle Library

Beyond Typicals Beta Launch - May 14, 2026

Archived BT4 Beta Download

Beta Use Disclaimer: Copy your work!  Files opened and saved in BT4 will not be openable in earlier (stable) versions of Beyond Typicals.

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